AI Insights · Timothy · April 2024
Top Hospital Games Performance in Australia Q1 2024
Discover the performance of the top 5 hospital games on a unified platform in Australia for Q1 2024, with insights on downloads, revenue, and active users.
In the first quarter of 2024, the top hospital games in Australia showcased varied performance trends across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at how these applications fared.
Match Frenzy™ - Test ASMR by JoyPlay Pte.Ltd. experienced a notable increase in weekly revenue, peaking at approximately $11.7K in mid-February. Downloads saw a decline throughout the quarter, starting strong with 10.4K in the first week of January but dropping to just over 100 by the end of March. Active users followed a similar trend, decreasing from 9.8K in early January to 2K by the end of the quarter.
Beauty Care! from Ruby Games AS started the quarter with a weekly revenue of $9 and saw a gradual increase, reaching $43 by mid-March. Weekly downloads fluctuated, beginning at 6.5K in the first week of January, dipping to a low of 1K in mid-February, and then rising again to 2.2K by the end of March. Active users remained relatively stable, starting at 42.4K and ending the quarter at 34.2K.
911 Emergency Dispatcher by Supersonic Studios LTD did not generate any revenue during this period. Downloads showed a modest start with 2.1K in the first week of January and remained fairly consistent, ending the quarter at 1.7K. Active users began at 4.6K and saw a slight decrease, ending the quarter at 3.6K.
Police Department Tycoon from CASUAL AZUR GAMES saw a varied performance with a peak in revenue of $1.2K in early March. Downloads started at 39 in early February, peaked at 4K in early March, and then dropped to 998 by the end of March. Active users showed a similar trend, starting at 35 and reaching 3.8K in mid-February before settling at 2.4K by the end of the quarter.
Happy Hospital™: ASMR Game by DragonPlus Game Limited had a strong start with a weekly revenue of $14K in early January, which saw a decline to $6.9K by the end of February, but then increased again to $10.3K by the end of March. Downloads fluctuated, starting at 3.3K and ending the quarter at 845. Active users also decreased, starting at 70.9K and dropping to 26.4K by the end of March.
For more detailed insights and trends, visit Sensor Tower.